The important thing to remember when gathering evidence is that the more evidence the better - that is, the more evidence you gather to demonstrate your skills, the more confident an assessor can be that you have learned the skills not just at one point in time, but are continuing to apply and develop those skills (as opposed to just learning for the test!). Furthermore, one piece of evidence that you collect will not usualy demonstrate all the required criteria for a unit of competency, whereas multiple overlapping pieces of evidence will usually do the trick!
From the Wiki University
What evidence can you provide to prove your understanding of each of the following citeria?
Clarify project requirements
|
|
Discuss, with relevant personnel, the design specifications to clarify target user, audience and purpose of interactive media products Completed |
Evidence:
|
Identify text content and media assets to be integrated into user interfaces Completed |
Evidence:
|
Determine file output format suitable for the delivery platform of interactive media products Completed |
Evidence:
|
Generate ideas
|
|
Research interactive media product user interfaces, designs, images, artwork and other creative sources that may inspire design ideas Completed |
Evidence:
|
Collect logos, trademarks and other relevant information that may influence or be incorporated into design ideas Completed |
Evidence:
|
Obtain and record copyright clearance, if required, for images used in designs Completed |
Evidence:
|
Use sketches and concepts in specifications to generate a range of technically feasible and creative design ideas Completed |
Evidence:
|
Present interface design ideas to relevant personnel for discussion and feedback Completed |
Evidence:
|
Plan approach
|
|
Select final design, incorporating any feedback from relevant personnel Completed |
Evidence:
|
Identify a range of appropriate industry-standard graphics software Completed |
Evidence:
|
Discuss and select graphics software, with relevant personnel, to meet specified outcomes Completed |
Evidence:
|
Explore a range of typographical and visual design elements that could be used in development of interface designs Completed |
Evidence:
|
Produce user interfaces
|
|
Use graphics software to develop structure for user interfaces based on final design concepts Completed |
Evidence:
|
Source or create and integrate all graphic interactive components Completed |
Evidence:
|
Apply visual design and communication principles to development of user interfaces Completed |
Evidence:
|
Apply principles of user-centred design and standards for accessibility to development of user interfaces Completed |
Evidence:
|
Document styles for text and presentation for use in style sheets and templates or themes Completed |
Evidence:
|
Save user interfaces in an appropriate output format that satisfies technical parameters Completed |
Evidence:
|
Adopt safe ergonomic practices when using equipment for long periods of time Completed |
Evidence:
|
Finalise user interfaces
|
|
Review user interfaces to assess effectiveness of creative solutions, appropriateness to users and audience, and technical feasibility Completed |
Evidence:
|
Discuss additional requirements or modifications to the overall design with relevant personnel, and amend as necessary Completed |
Evidence:
|